Last time I talked about the frame of the human eye – this time I tackle the frame rate needed to completely eliminate all the artifacts associated with discrete frame rates. The number is a lot higher than anything currently available!
Everyone always talks about being normal but no one defines it. You might be thinking it’s the focal length equal to the diagonal of the image but it’s a bit more subjective than that. Let’s dive into the real definition of what it means to be a Normal Lens. Filmmaker IQ Patreon! https://www.patreon.com/FilmmakerIQ
There are No Spoilers in this video.
From Zanuck to Cinemascope, Cleopatra to Century City, Repurt Murdoch to Mickey Mouse – this is the story of one of the most enduring Hollywood Studios around: 20th Century Fox.
They say recording 32 bit floating point is a game changer – but that’s only if you didn’t know how to play the game in the first place. I’m not saying it’s not cool but your old 24 bit recorder is plenty capable and I’ll show you how. *** Error – I said 2^32 is […]
Honestly, I don’t actually answer the question in the video. I give some reasons why some engineers say it’s 60 kHz – but that’s about it. What I do cover is Aliasing spurred on by a very interesting question about being the hear the difference between Sine Waves and Square Waves. Sorry for all the […]
Become a supporter on Patreon! http://www.patreon.com/FilmmakerIQ New to the world of multicamera live streaming – here’s a run down of all the elements you have to think about and pull together to create a successful multicamera live stream. Thanks to Hollyland Mars 400s for supplying products for this video. Pick up your Hollyland Mars 400S […]
Yellow! It’s everywhere especially in television graphics. But why? Well let’s seriously overthink it and explore some color theory concepts on why this color is the king of graphics color.
In this quick “Just One Thing” we cover Shooting the Fill Side or the technical term SHORT LIGHTING and how its a very useful starting point when thinking about how to light a subject.
It may not be the reason you think it is! Wrapping your head around anamorphic lenses can be tough – here I lay down the REAL reason why anamorphic lenses have that characteristic oval bokeh. Consider supporting this channel on Patreon: https://patreon.com/FilmmakerIQ If you want to play with the ray tracer here’s the address: https://ricktu288.github.io/ray-optics/ […]