Video Games

Capturing Football’s Snaps, Crackles and Pops in Madden NFL

Ken Belson reports on the process EA uses to create the realistic movements of NFL players for their annual release of Madden. BURNABY, British Columbia — The football players strutted down a 40-yard strip of synthetic turf, yelling, jumping and flailing their arms to whip the fans into a frenzy. But there was no stadium Read MoreRead More

Controlling vs “Being” Your Video Game Avatar

Do you control or *are* you your video game avatar? Avatars have increased in complexity over the years, from paddles and Pacman to highly rendered and human-like beings and first-person floating cameras. Whatever your avatar is, it is consistently a TOOL, a way for you to engage with the videogame world. But are you merely Read MoreRead More

22 video games Hollywood hopes will be Silver-Sscreen Gold

Making the leap from video game to movie franchise hasn’t been the most successful path, but that’s not stopping Hollywood from dipping into the latest generation of video games with devoted followings. Remember the days when movies based on video games were rare, and most actors and filmmakers stayed far away if they wanted to keep their Read MoreRead More

New Video Game Graphics Made Almost Entirely from Photographing Real World Objects

Rather than build each level of their new game, “Rustclad,” directly in 3D, developers Skull Theatre have turned to photogrammetry – a process of creating 3D environments using an array of photographs of real world models. Though the technique is nothing new, the tools are getting more accessible: the team uses Autodesk’s 123D Catch Nearly Read MoreRead More

Why Video Game Companies Are Taking More Control Over Their Movies

Hollywood studios have yet to make a truly successful video game movie. With billions of dollars on the line, Game Manufacturers are gearing up to see if they can pull off what Hollywood hasn’t been able to. From books to plays to theme park rides, Hollywood has a long history of transforming successful intellectual properties Read MoreRead More

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