Digital Effects & Artist

How The Mill Made its Marionettes for DirecTV

Ian Failes details the work put in to create the slightly disturbing marionettes puppets for DirecTV. DirecTV’s new ‘marionette’ spots, aimed at showcasing the company’s wire-free boxes, feature CG animation from The Mill. The VFX studio created characters with puppeteered-like performances based on actual stand-in actors and real marionettes. We talked to some key members Read MoreRead More

Live. Die. Repeat the Effects of “Edge of Tomorrow”

In this in-depth look at Doug Liman’s time-splicing Edge of Tomorrow, FXGuide talks to Sony Pictures Imageworks, Framestore, Cinesite, The Third Floor and Prime Focus World about how they helped orchestrate some of the film’s biggest effects and its previs and stereo conversion – including complicated (and crazy) tentacled mimics, power exo-suits, the detailed beach attack, the Read MoreRead More

Disney’s Maleficent & Re-creating Fully Digital Characters-Design

Angelina Jolie stars in Disney’s new Maleficent, featuring a forest world of detailed visual effects. Mike Seymour delves into how facial movement experts Digital Domain, worked to re-create realistic, fully digital counterparts to the story’s three fairies. Have they successfully crossed the Uncanny Valley?Read More

Early Weta Workshop designs for Godzilla

The team at fxguide spoke to key Weta Workshop artists about their design process for the famous creature. fxg: Can you talk about working with Gareth Edwards on this film? Richard Taylor (Design and Effects Supevisor, Weta Workshop): Gareth has really come through the madness of production and been able to focus on the daily Read MoreRead More

Making Maleficent Fly

Maleficent’s Oscar-nominated Visual Effects Supervisor Carey Villegas speaks with Creative COW about his work creating the world of the iconic Disney villain, coordinating multiple effects houses on every one of over 1500 shots, and the challenges of creating realistic effects. I know you were the VFX supervisor on Alice in Wonderland, which was another very Read MoreRead More

Godzilla & Creating the Animalistic and Masculine Kaiju Monster-Design

After Roland Emmerich missed the mark with Godzilla in 1998, we had reason to be skeptical of Gareth Edwards’ new remake. Fxguide’s Mike Seymour goes inside the special effects behind the latest incarnation, in which effects company MPC designed the largest Godzilla yet, featuring an animalistic appearance with anthropomorphized traits.Read More

Newer Posts
Older Posts