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Production Design

Modeling the Shining’s Overlook Hotel Maze

Over the span of a month, Adam Savage designed and built an accurate replica of the hedge maze architectural model from Stanley Kubrick’s The Shining. The maze model, as seen in The Overlook Hotel, is only seen briefly, but reference screenshots from throughout the film allowed Adam to painstakingly recreate it. The project ended up Read MoreRead More

The Color Consistency of House of Cards

Chris Wade noticed something interesting about the color combination of House of Cards – every shot features blue in the foreground and yellow in the back. To be clear, House of Cards has excellent cinematography. Every shot is composed with precision and austere elegance, all emphasizing the cold, calculating world of Frank Underwood. In this podcast interview, the series cinematographer Read MoreRead More

How They Set the Stage For The Grammys

The sets for the Grammys have to be exciting for the live audience in cavernous Staples Center and look good in closeup on TV — for each of the 24 acts that plays during the show. Talent executive Ron Basile and production designer Brian Stonestreet tell Variety’s David Cohen what goes into staging for Music’s Read MoreRead More

Breaking Down the Cinematography of “Inglorious Basterds”

Matthew Scott goes for a scene by scene breakdown of Robert Richardson’s cinematography for “Inglorious Basterds” Showing the general colours of a scene is great, but it’s also interesting to see that a “true” or 100% black point doesn’t exist in many of these shots, and the same goes for a white point. In fact, Read MoreRead More

DP/30: The Theory Of Eveyrthing, Prod Design, Make-Up, and Costume

The dynamic trio of Production Designer John Paul Kelly, Make-Up Designer Jan Sewell, and Costume Designer Steven Noble are in great part responsible for the authenticity of a film that is not only “period,” but covers decades. They spoke to David Poland about the work.Read More

Exploring Tim Burton’s use of Color

There are two sides to Tim Burton that come across in most of his work. Through the use of a variety of light sources, color tones, and his hand-painted characters he expressively creates two separate, colorful worlds that captivate viewers and tickle their imaginations: a dark, grey scale Gothic world, and a goofy world, filled Read MoreRead More

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