Finding Sound FX
Posted on August 14, 2008 in Sound Design | No Comments
This segment explores the Digital Juice Sound FX library and show you how to find exactly what you need to finish your scene.
Learn MorePosted on August 14, 2008 in Sound Design | No Comments
This segment explores the Digital Juice Sound FX library and show you how to find exactly what you need to finish your scene.
Learn MorePosted on August 6, 2008 in DVD Authoring | 1 Comment
by John Hess
The purpose of this article is to become familiar with the basics of DVD authoring so that you can take that masterpiece of a film you’ve edited on a favorite NLE and put it onto disc so others can enjoy it.
For this article I will mainly be referencing Adobe Encore CS3. Although some [...]
Posted on August 5, 2008 in Music | No Comments
By Jon M. Garon
Gallagher, Callahan & Gartrell, PC
This is part of a series of book excerpts from Independent Filmmaking, The Law & Business Guide for Financing, Shooting & Distributing Independent & Digital Films designed as an introduction to the many legal issues involved in the filmmaking process.
The industry tradition has been to create a series [...]
Posted on August 1, 2008 in Music | No Comments
How does the way Quentin Tarantino’s characters talk about and react to music relate to the manner in which that music is heard in his films?
… pop music can serve as a film’s memory, instantaneously linking it with its audience, tapping into a nostalgic past or fixing the film firmly in the present.
— Netribution | [...]
Posted on August 1, 2008 in Editing | 3 Comments
For every dream of Sundance glory, there is an equal and opposite nightmare-reality that often begins during the final home stretch that is post-production.
…Bad performances, incorrect eye lines, damaged film, clearance snafus, digital dropouts, focal problems, missing coverage, off-tilt tripods, exposed negative, color timing shifts, story holes, location noise and time-code breaks can destroy a [...]
Posted on July 30, 2008 in Sound Design | No Comments
It’s not what you see, but what you HEAR that sells most scenes… And most of what you hear when you go to the movies or watch TV was created with Sound FX. Whether you need to sound out the literal, imply existence or add ambience… Sound fx are a powerful tool in the hands [...]
Learn MorePosted on July 29, 2008 in Editing | No Comments
Video tutorial covering the basics of Apple’s Final Cut Pro/Express.
Learn MorePosted on July 22, 2008 in Digital Effects | 9 Comments
Learn how to make a kamehameha using Adobe After Effects with Trapcode’s Shine. Note: this is not a beginner’s tutorial. I try to explain everything in detail, but I suggest having at least a basic understanding of AE, especially keyframes.
Learn MorePosted on July 22, 2008 in Digital Effects | No Comments
Keyframing text video tutorial for Final Cut Pro 6.
Learn MorePosted on July 22, 2008 in Music | No Comments
Hopeful these new rules will help filmmakers cut though the “red tape” nightmare of licensing music for every country in the EU for films distributed in Europe.
Suggested by member: Dark Water
…Music download stores like Apple’s iTunes could soon be able to operate one shop for the whole of Europe, under new rules brought in by [...]
Posted on July 22, 2008 in Editing | No Comments
Here’s how to find and use Free Public Domain Movies and old TV commercials in your work. Also in this episode, a few inexpensive utilities that will convert video formats so they are ready for editing in your editing program of choice.
Prelinger Archives (Archive.org)
Posted on July 20, 2008 in Digital Effects | No Comments
A tutorial on how you can use green screen footage in After Effects 7.0/CS3.
Learn MorePosted on July 20, 2008 in Digital Effects | No Comments
Graphics Designers + A few elements + Post Production = great vfx sequence.
Bloody Omaha from ManuelMunoz on Vimeo.
Posted on July 20, 2008 in Digital Effects | 2 Comments
This is a Canon HG10 + Letus35 Mini + Canon EF 24mm f/2.8… all handheld. Short clips graded differently in MBL.
Magic Bullet Looks – Color grading in Sony Vegas… from [ PIXEL VIKING ] on Vimeo.
Posted on July 20, 2008 in Sound Design | No Comments
Manipulating sound until it seemed to be something that existed in real space. This refers to playing back existing recordings through a speaker or speakers in real-world acoustic situations, and recording that playback with microphones so that the new recording takes on the acoustic characteristics of the place it was “re-recorded.”
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