<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>

<channel>
	<title>FilmmakerIQ.com &#187; Post-production</title>
	<atom:link href="http://filmmakeriq.com/category/post-production/feed" rel="self" type="application/rss+xml" />
	<link>http://filmmakeriq.com</link>
	<description></description>
	<pubDate>Wed, 03 Feb 2010 01:42:05 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
	<language>en</language>
			<item>
		<title>Adobe After Effects - Talking Animals Tutorial</title>
		<link>http://filmmakeriq.com/post-production/digital-effects/adobe-after-effects-talking-animals-tutorial.html</link>
		<comments>http://filmmakeriq.com/post-production/digital-effects/adobe-after-effects-talking-animals-tutorial.html#comments</comments>
		<pubDate>Thu, 21 Jan 2010 20:06:17 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
		
		<category><![CDATA[Digital Effects]]></category>

		<category><![CDATA[Adobe After Effects]]></category>

		<category><![CDATA[After Effects]]></category>

		<category><![CDATA[Blender]]></category>

		<category><![CDATA[Post-production]]></category>

		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1591</guid>
		<description><![CDATA[This video tutorial teaches you how to give voice to all your furry friends using Adobe After Effects.
VIA: Waywardson256

]]></description>
			<content:encoded><![CDATA[<p>This video tutorial teaches you how to give voice to all your furry friends using Adobe After Effects.</p>
<p>VIA: <a href="http://www.youtube.com/user/Waywardson256">Waywardson256</a></p>
<p><object width="558" height="340"><param name="movie" value="http://www.youtube.com/v/gKZnL0RhziM&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gKZnL0RhziM&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="558" height="340"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/post-production/digital-effects/adobe-after-effects-talking-animals-tutorial.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Danny Yount on Designing Film and TV Title Sequences</title>
		<link>http://filmmakeriq.com/pre-production/storyboarding/danny-yount-on-designing-film-and-tv-title-sequences.html</link>
		<comments>http://filmmakeriq.com/pre-production/storyboarding/danny-yount-on-designing-film-and-tv-title-sequences.html#comments</comments>
		<pubDate>Thu, 21 Jan 2010 19:36:45 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
		
		<category><![CDATA[Credits]]></category>

		<category><![CDATA[Storyboarding]]></category>

		<category><![CDATA[Danny Yount]]></category>

		<category><![CDATA[Post-production]]></category>

		<category><![CDATA[Pre-production]]></category>

		<category><![CDATA[Title Sequence]]></category>

		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1589</guid>
		<description><![CDATA[Designer and director, Danny Yount had &#8220;35 jobs before I knew what I wanted to do, which was design.&#8221; He didn&#8217;t go to school and taught himself photography and design. Since setting off on his chosen path he has created some of the most inspiring and lauded title sequences in [...]]]></description>
			<content:encoded><![CDATA[<p>Designer and director, Danny Yount had &#8220;35 jobs before I knew what I wanted to do, which was design.&#8221; He didn&#8217;t go to school and taught himself photography and design. Since setting off on his chosen path he has created some of the most inspiring and lauded title sequences in television and film, his portfolio is an impressive roll-call including Six Feet Under.</p>
<p>In this charming and engaging talk at Semi-Permanent he unveils his creative process, taking us step by step through his inspiration, pitches, frames and storyboards to the final outcome.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="400" height="264" ><param name="flashvars" value="webhost=fora.tv&#038;clipid=11108&#038;cliptype=clip" /><param name="allowScriptAccess" value="always"  /><param name="allowFullScreen" value="true" /><param name="movie" value="http://fora.tv/embedded_player" /><embed flashvars="webhost=fora.tv&#038;clipid=11108&#038;cliptype=clip" src="http://fora.tv/embedded_player" width="400" height="264" allowScriptAccess="always" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/pre-production/storyboarding/danny-yount-on-designing-film-and-tv-title-sequences.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>The DSLR Filmmaker&#8217;s Workflow</title>
		<link>http://filmmakeriq.com/production/cinematography/the-dslr-filmmakers-workflow.html</link>
		<comments>http://filmmakeriq.com/production/cinematography/the-dslr-filmmakers-workflow.html#comments</comments>
		<pubDate>Thu, 14 Jan 2010 16:08:00 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
		
		<category><![CDATA[Cinematography]]></category>

		<category><![CDATA[Editing]]></category>

		<category><![CDATA[Apple]]></category>

		<category><![CDATA[Canon 5D]]></category>

		<category><![CDATA[Canon 5D MkII]]></category>

		<category><![CDATA[Canon 7d]]></category>

		<category><![CDATA[DSLR]]></category>

		<category><![CDATA[Final Cut Pro]]></category>

		<category><![CDATA[Final Cut Studio]]></category>

		<category><![CDATA[Post-production]]></category>

		<category><![CDATA[Production]]></category>

		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1581</guid>
		<description><![CDATA[By David Flores
DSLR video has changed the industry.  Over the past year, our photographic  sensibilities have propelled the moving image-opening the door to a new realm  of storytelling possibilities.  For  photographers, the form factor is comfortable and familiar.  The lens selection?  A dream [...]]]></description>
			<content:encoded><![CDATA[<p><strong>By David Flores</strong></p>
<p align="justify">DSLR video has changed the industry.  Over the past year, our photographic  sensibilities have propelled the moving image-opening the door to a new realm  of storytelling possibilities.  For  photographers, the form factor is comfortable and familiar.  The lens selection?  A dream come true.  Custom color pallets, high ISO capture, all  with a professional esthetic rivaling the production values of major Hollywood  productions-how could this not be industry changing?  Life changing, even?</p>
<div align="center">
<script type='text/javascript' src='http://static.feedroom.com/affiliate/_common/js/fr_embed.js'></script></p>
<div id='flashcontent'></div>
<p><script type='text/javascript'>
var so = new FlashObject ("http://bhphoto.pb.feedroom.com/bhphoto/bhphoto/onecliplive/player.swf", "Player", "482", "270", "8", "#FFFFFF");
so.addVariable ("Environment", "");
so.addVariable ("SkinName", "onecliplive");
so.addVariable ("SiteID", "bhphoto");
so.addVariable ("SiteName", "BHPhoto");
so.addVariable ("ChannelID", "");
so.addVariable ("StoryID", "3ab7c74e22bf1235319d215aa9521e1e88fefc06");
so.addVariable ("Volume", ".5");
so.addVariable ("HostURL", document.location.href);
so.addVariable ("VideoPlayer.VideoPlayer1.SendEMailURL", "http://frgallery.feedroom.com/custom/playerbuilder/feedroom/sendMail.jsp");
so.addVariable ("Org", "bhphoto");
so.addVariable ("MoreVideoURL", "http://www.video.bhphotovideo.com");
so.addVariable ("AutoPlay", "false");
so.addVariable ("quality", "high");
so.addVariable ("VideoPlayer.VideoPlayer1.JavascriptFolderURL", "http://static.feedroom.com/affiliate/_common/js");
so.addVariable ("VideoPlayer.VideoPlayer1.OperatingMode", "OneSpecificStory");
so.addVariable ("OverridingOperatingMode", "OneSpecificStory");
so.addVariable ("VideoPlayer.VideoPlayer1.StoryLinkURL", "http://bhphoto.pb.feedroom.com/bhphoto/bhphoto/onecliplive/player.html/BI/2447/KBID/3286?fr_story=3ab7c74e22bf1235319d215aa9521e1e88fefc06&#038;OperatingMode=OneSpecificStory");
so.addParam ("quality", "high");
so.addParam ("allowFullScreen", "true");
so.addParam ("allowScriptAccess", "always");
so.addParam ("menu", "false");
so.write ("flashcontent");
</script>
</div>
<p align="justify">Reviewing the rushes from my first outing with the <a href="http://www.bhphotovideo.com/c/product/583953-REG/Canon_2764B003_EOS_5D_Mark_II.html/BI/2447/KBID/3286">Canon  5D Mark II</a>, I <em>almost</em> lost my  mind.  The depth of field separations,  lowlight performance, and 1080p quality were outstanding.  The footage was easy to shoot.  It was easy to drag and drop onto my  computer.  It was easy to play back in  QuickTime Player.  Then I loaded my  footage into Final Cut Pro, assuming that post-production would be easy, as  well. </p>
<p align="justify">This was the part where I really <em>did</em> lose my mind: editing the 5D II footage was a total  nightmare.  While things looked pretty  good on the timeline, I couldn&#8217;t get the precise cuts that I wanted.  Some chops were off by as many as five  frames.  Adding basic transitions, simple  text&#8211;<em>any</em> small change&#8211;required  rendering.  Exporting dailies to DVD  resulted in playback with dropped frames, digital artifacts, and the occasional  Hulk-mad green screen.  Here I was with a  load of beautiful footage and no way to efficiently edit it.</p>
<table border="0" width="95%">
<tbody>
<tr>
<th scope="row" align="center" valign="middle"><a href="http://www.bhphotovideo.com/c/product/646908-REG/Canon_3814B004_EOS_7D_SLR_Digital.html/BI/2447/KBID/3286"><img src="http://www.bhphotovideo.com/images/film-workflow-01.jpg" border="0" height="186" width="240"></a></th>
<td align="center" valign="middle"><a href="http://www.bhphotovideo.com/c/product/639275-REG/Apple_MB642Z_A_Final_Cut_Studio_3.html/BI/2447/KBID/3286"><img src="http://www.bhphotovideo.com/images/film-workflow-02.jpg" border="0" height="232" hspace="5" vspace="5" width="250"></a></td>
</tr>
</tbody>
</table>
<p align="justify">The problem with DSLR video is file compression.  The most popular cameras out there use  web-friendly formats.  For shooting and  sharing, this would be great, but web-friendly isn&#8217;t always edit-friendly.  Canon&#8217;s <a href="http://www.bhphotovideo.com/c/product/583953-REG/Canon_2764B003_EOS_5D_Mark_II.html/BI/2447/KBID/3286">5D  Mark II</a>, <a href="http://www.bhphotovideo.com/c/product/646908-REG/Canon_3814B004_EOS_7D_SLR_Digital.html/BI/2447/KBID/3286">7D</a>, <a href="http://www.bhphotovideo.com/c/product/656378-REG/Canon_3822B002_EOS_1D_Mark_IV.html/BI/2447/KBID/3286/BI/2447/KBID/3286">1D  Mark IV</a>, and <a href="http://www.bhphotovideo.com/c/product/613611-REG/Canon_3818B001_EOS_Rebel_T1i_Digital.html/BI/2447/KBID/3286">Rebel  T1i</a> use QuickTime H.264 compression.   This is the same compression method employed for most of the movie  trailers we view online.  Nikon cameras  like the <a href="http://www.bhphotovideo.com/c/product/655574-REG/Nikon_25466_D3S_Digital_SLR_Camera.html/BI/2447/KBID/3286">D3S</a>, <a href="http://www.bhphotovideo.com/c/product/580241-REG/Nikon_25446_D90_SLR_Digital_Camera.html/BI/2447/KBID/3286">D90</a>,  and <a href="http://www.bhphotovideo.com/c/product/615742-REG/Nikon_25452_D5000_Digital_SLR_Camera.html/BI/2447/KBID/3286">D5000</a> use AVI (Motion JPEG) compression.   Pentax bodies like the <a href="http://www.bhphotovideo.com/c/product/622079-REG/Pentax_17811_K_7_SLR_Digital_Camera.html/BI/2447/KBID/3286">K-7</a> and <a href="http://www.bhphotovideo.com/c/search?Ntt=pekx&amp;N=0&amp;InitialSearch=yes">K-x</a> utilize the same thing.  Used within most  nonlinear editing systems, these files are all terrible.</p>
<p align="justify">This article was written to help anyone that&#8217;s been  there.  I feel your pain.  It took me a while to find the workflow that  fit my editing style.  Today I&#8217;m sharing  my findings.  There are many ways to  arrive at your destination.  This article  is a great place to get started.  In the  coming months, there will be other techniques, strategies, and software  available to simplify your life.  Until  then, let&#8217;s talk workflow.  Quick note:  I&#8217;m a <a href="http://www.bhphotovideo.com/c/product/639275-REG/Apple_MB642Z_A_Final_Cut_Studio_3.html/BI/2447/KBID/3286">Final  Cut Studio</a> user.  If you&#8217;re on  another NLE, skip down to <em>Transcoding  with Freeware</em>.</p>
<p align="justify"><strong>Transcoding with  Compressor</strong></p>
<p align="justify">Before you begin, it&#8217;s best to organize your media files for  efficiency.  Create a file folder for  your video footage.  As a best practice,  keep the folder limited to video files-no pics, thumbnails, or reference  stuff.  Video only.</p>
<p align="justify">Transcoding is a process that changes one file type into  another. Using Compressor, a piece of high-quality conversion software included  in <a href="http://www.bhphotovideo.com/c/product/639275-REG/Apple_MB642Z_A_Final_Cut_Studio_3.html/BI/2447/KBID/3286">Final  Cut Studio</a>, we&#8217;re going to transcode our DSLR video footage into something  a bit more edit-friendly.  Final Cut Pro  plays well with almost all of the major video formats out there.  In theory, we could transcode our footage  into any one of these formats.  But for  maximum flexibility, I&#8217;d recommend using one of Apple&#8217;s ProRes offerings.  Why ProRes?   It doesn&#8217;t require rendering on the timeline, and if your project  incorporates footage from other HD or SD cameras (non-DSLRs), everything still  works well.  For most users, ProRes  422HQ, 422, or 422LT should do the trick.</p>
<p align="justify">Launch Compressor.  In  the Settings window, you&#8217;ll find a range of ProRes options under Apple-&gt;Formats-&gt;QuickTime.  Select any of the ProRes 422 settings.  ProRes 422HQ offers the highest quality, but  can get a bit heavy in terms of file size.   If you&#8217;re working on a special effects project with loads of composites  and motion graphics, consider ProRes with Alpha (ProRes 4444).</p>
<p align="justify">If you plan to work with DSLR video often, make your ProRes  selection and click the Duplicate Selected Setting button (the third button  from the left at the top of the Settings window).  This copies your favorite ProRes flavor into  the Custom Settings folder.  </p>
<p align="justify">  Double-click your ProRes setting.  This opens up a small Inspector window.  Click the Encoder button (second button from  the left at the top of the window).   Under Video: Settings, you can alter the frame rate to your liking.  I recommend keeping this on &#8220;Current.&#8221;  It&#8217;s best to do your initial edit in your  DSLR&#8217;s native frame rate.  Only alter  these settings if your project requires you to do so.</p>
<p align="justify">In the Settings window, you should also see a tab labeled  Destinations.  Click this to specify  where you want your transcoded material to be recorded.  There are some prescribed options in the  menu, but you can choose your own by clicking the &#8220;+&#8221; icon at the top right of  the window.</p>
<p align="justify">An untitled project window should be open above the Settings  and Inspector slugs.  If not, use  Command+N to create a new one.  Click Add  File at the top left of the window.  A  navigation finder will open up.  Use this  to locate your video content.</p>
<p align="justify">This is where it helps to have some patience.  If you&#8217;re using a Core 2 Duo processor, you  really don&#8217;t want to select more than 10 files at a time.  Transcoding with Compressor is a bit taxing  on the system, and if you overload it, it tends to crash.  Quad Core users or editors who are working  with a cluster of machines can work with a greater quantities of clips.  The more powerful your machine or network of  machines, the better luck you&#8217;ll have with larger batches.</p>
<p align="justify">  Select all the clips in the untitled window with  Command+A.  Drag your ProRes selection from  the Settings window over the selected clips.   Choose the destination for your transcoded footage from the Tool Bar  (Target-&gt;Destination).  Click Submit  at the bottom right of the window.</p>
<p align="justify">  An option to name your project will appear.  This auto-populates with the name of your  first clip.  Change this over to your  project name, make sure that Priority is set to High, and click Submit.</p>
<p align="justify">  Depending on the amount of footage that you&#8217;ve queued, the  transcoding process could take minutes or hours.  When the process is finished, you should be  able to drag and drop your highly stable ProRes footage directly into Final Cut  Pro.</p>
<p align="justify"><strong>Transcoding with  Freeware</strong></p>
<p align="justify">I love freeware.  By  definition, it&#8217;s free and often provides services that pay-software companies  haven&#8217;t addressed yet.  This is  especially true with transcoding.   Whether you&#8217;re on a Mac or a PC, MPEG Streamclip from Squared 5 is a  fast and efficient way to change your footage over to a more stable format.</p>
<p align="justify">Install and launch MPEG Streamclip.  From the Tool Bar, select List-&gt;Batch List  and select the video files that you want to transcode.  You&#8217;ll need to drag these into the Batch List  window.  Unlike Compressor, the software  holds up pretty well under a bulky queue of clips.  Keep the number of your selections conservative,  though-the larger your queue, the more likely a crash.</p>
<p align="justify"> Since most NLEs are compatible with QuickTime, select Export  to QuickTime from the pop-up dialogue box.   From here, you&#8217;ll choose a destination for the converted footage in the  &#8220;Select the Destination Folder&#8221; window.   Click Select.  From here, an  options window opens with all of the available QuickTime codecs on your  system.  Since your DSLR captures in HD,  I&#8217;d recommend using an HD codec.  If  you&#8217;re on a Mac, choose a ProRes flavor.   PC folks can use a DVCPRO HD setting or any HD QuickTime variant they  prefer.</p>
<p align="justify">  Pull the Quality slider to 100%.  Click the radio box to turn Interlaced  Scaling off.  All current DSLRs capture  HD progressively, so there&#8217;s no sense in scaling your footage.</p>
<p align="justify">  Click To Batch.  A new  window will open.  Click Go.  The transcoding process can take a  while.  However, MPEG Streamclip is  significantly faster than Compressor.</p>
<p align="justify">  Does the speed boost make the freeware better?  Well, yes and no.  If speed is the name of the game, use MPEG  Streamclip.  It&#8217;s fast and relatively  stable.  If you&#8217;re on a Mac and want a  higher quality file, use Compressor.   Shadow detail is significantly cleaner and the overall image has fewer  artifacts.</p>
<p align="justify">  Whichever way you choose to roll, your transcoded footage  will now play nice on with your NLE.   It&#8217;s good to experiment with both approaches.  There&#8217;s no right or wrong here.</p>
<p align="justify">  <strong>Summing It Up</strong></p>
<p align="justify">  DSLR filmmaking is probably the fastest growing segment of  the moving image market.  This  transcoding tutorial is just a starting place for those of you that want to  work with your footage in the editing room.   As I said earlier, new workflows and software products are already on  the way.  Stay tuned!  Stay sharp!   Can&#8217;t wait to see you and your film on the festival circuit!</p>
<p align="justify"><em>David Flores is a  photographer and filmmaker based in New York City.  He is a member of the B&amp;H Creative  Content Team.  His latest film, Blue  King, is set to debut in 2010 at the Derby City Film Festival.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/production/cinematography/the-dslr-filmmakers-workflow.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>After Effects Tutorial - Amazing Sniper Effect</title>
		<link>http://filmmakeriq.com/post-production/digital-effects/after-effects-tutorial-amazing-sniper-effect.html</link>
		<comments>http://filmmakeriq.com/post-production/digital-effects/after-effects-tutorial-amazing-sniper-effect.html#comments</comments>
		<pubDate>Wed, 13 Jan 2010 15:10:08 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
		
		<category><![CDATA[Digital Effects]]></category>

		<category><![CDATA[Adobe After Effects]]></category>

		<category><![CDATA[Bullet]]></category>

		<category><![CDATA[Gunshot]]></category>

		<category><![CDATA[Post-production]]></category>

		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1580</guid>
		<description><![CDATA[This video tutorial teaches you how to create a Sniper Effect use Adobe After Effects.
VIA: PS3Comedy

]]></description>
			<content:encoded><![CDATA[<p>This video tutorial teaches you how to create a Sniper Effect use Adobe After Effects.</p>
<p>VIA: <a href="http://www.youtube.com/user/PS3Comedy">PS3Comedy</a></p>
<p><object width="558" height="340"><param name="movie" value="http://www.youtube.com/v/8Y8bPBBKKUg&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8Y8bPBBKKUg&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="558" height="340"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/post-production/digital-effects/after-effects-tutorial-amazing-sniper-effect.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Canon 7D - Final Cut Pro Workflow Introductory Tutorial</title>
		<link>http://filmmakeriq.com/post-production/editing/canon-7d-final-cut-pro-workflow-introductory-tutorial.html</link>
		<comments>http://filmmakeriq.com/post-production/editing/canon-7d-final-cut-pro-workflow-introductory-tutorial.html#comments</comments>
		<pubDate>Tue, 05 Jan 2010 16:10:13 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
		
		<category><![CDATA[Editing]]></category>

		<category><![CDATA[Canon 7d]]></category>

		<category><![CDATA[DSLR]]></category>

		<category><![CDATA[Final Cut Pro]]></category>

		<category><![CDATA[Post-production]]></category>

		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1574</guid>
		<description><![CDATA[This is an introductory tutorial on conforming / transcoding H.264 files from your Canon 7D to work well in a Final Cut Pro timeline. It also helps to get rid of some of the crushed blacks and flatten out your image for color correction quite a bit. 
VIA: DecembersEdge

]]></description>
			<content:encoded><![CDATA[<p>This is an introductory tutorial on conforming / transcoding H.264 files from your Canon 7D to work well in a Final Cut Pro timeline. It also helps to get rid of some of the crushed blacks and flatten out your image for color correction quite a bit. </p>
<p>VIA: <a href="http://www.youtube.com/user/DecembersEdge">DecembersEdge</a></p>
<p><object width="558" height="340"><param name="movie" value="http://www.youtube.com/v/vpzB6Q40d2k&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/vpzB6Q40d2k&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="558" height="340"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/post-production/editing/canon-7d-final-cut-pro-workflow-introductory-tutorial.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Budgeting for Music</title>
		<link>http://filmmakeriq.com/post-production/music/budgeting-for-music.html</link>
		<comments>http://filmmakeriq.com/post-production/music/budgeting-for-music.html#comments</comments>
		<pubDate>Mon, 04 Jan 2010 15:01:50 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
		
		<category><![CDATA[Budgeting]]></category>

		<category><![CDATA[Contracts and Law]]></category>

		<category><![CDATA[Music]]></category>

		<category><![CDATA[Post-production]]></category>

		<category><![CDATA[Pre-production]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1568</guid>
		<description><![CDATA[By Jon M. Garon
Gallagher, Callahan &#38; Gartrell, PC
Anatomy of a Budget
A budget consists of the summary page, known as the top sheet, and a series of department-by-department itemizations for that budget. Even if a film’s expenses top $200 million, every roll of tape must be budgeted, receipted, and credited to [...]]]></description>
			<content:encoded><![CDATA[<p><strong>By <a href="http://gcglaw.com/attorneys/garon.html">Jon M. Garon</a></strong><br />
Gallagher, Callahan &amp; Gartrell, PC</p>
<h5>Anatomy of a Budget</h5>
<p>A budget consists of the summary page, known as the top sheet, and a series of department-by-department itemizations for that budget. Even if a film’s expenses top $200 million, every roll of tape must be budgeted, receipted, and credited to its particular account. The numbers may get large, but the need for attention to detail never diminishes. Each day throughout the course of the production, the actual expenses are reconciled with the budget to calculate the production’s accuracy in planning and to make the necessary adjustments to keep the project on time and on budget.</p>
<p>Every budget contains several different types of expenses. Above-the-line expenses are the major costs that set the scale of the production; they include the salaries of the director and leading cast members, the cost of the script, and the producer’s fee. In the studio world, they are often negotiated in coordination, so that star salaries are proportionate and the director has a deal somewhat similar to those of the other above-the-line participants. Below-the-line expenses are typically the production expenses, which include the remaining cast, locations, sets, costumes, permits, and equipment rentals. These costs tend to vary less than above-the-line expenses; the cost of a location permit, for example, does not change based on the fame of the cast. The budget must also reflect postproduction expenses, including the editing, sound, addition of special effects, and titles.</p>
<p>In addition to the production and postproduction expenses, significant other budget items include the various forms of insurance which must be maintained, legal fees, accounting expenses, and a small budget for capturing film and video content to be used in the publicity of the film and as extras on the DVD or Web site.</p>
<p>Traditionally, the scale of a film was set by above-the-line costs, which represented the most significant portion of the budget. In today’s movie-making environment, however, this may not be the case. The visual effects added in postproduction can equal or exceed the cost of production and may represent expenses as great as the salaries of top-name star talent.</p>
<h5>Special Considerations: Music</h5>
<p>Music has always been an important part of filmmaking. The film score can influence the emotional impact of a scene, shaping audience reactions at a subconscious level. Featured songs can carry the audience’s emotional associations with those songs into the film’s world of suspended disbelief. For instance, when Wall-E incorporated a video clip from Hello Dolly, it helped to bridge the audience age gap and served as instant shorthand for the values learned by the main character, a self-aware robot, during his 700 years of isolation.</p>
<p>The details of music licensing for the film score, featured songs performed for the movie, and needle drops—prerecorded songs played during the film—but because music has become not only a vital aspect of independent filmmaking but also an expensive one, the filmmaker should pay particular attention to its role in the budget process. The budget should separate out the payments to the composer of the film score from the budget for featured song and needle drops.</p>
<p>Budgeting for needle drops requires the filmmaker to identify the rights holder, which is typically the record label. The record label will want information on the planned use of the recording: “opening credits,” “end credits,” “background,” or “featured in the scene.” The label will also want to know the budget for the film and the planned distribution.</p>
<p>The record companies understand that motion picture promotion can lead to great sales for songs and records. But their goal is to maximize the revenue, so songs that are already more popular among filmmakers demand a high premium. In addition, it costs money for the companies to review the music license rights for each song, so they tend not to be particularly helpful unless the filmmaker already has a distribution agreement in place.</p>
<p>For filmmakers who do not have distribution agreements, the record companies’ compromise is to offer a festival license. For a modest fee, the record company gives the film company permission to use its song in one or more film festivals. This gives the film company the authorization it needs to proceed, implying permission to copy the song onto the audio tracks of the film, edit the song to the appropriate length, and otherwise exploit the song enough to prepare the film for its festival release and screen a rough cut to potential distributors.</p>
<p>The significant downside to the festival license is that it does not state the cost the filmmaker will have to pay to use the song in theatrical distribution or in any of the other media for which a license will ultimately be needed. The festival license leaves the filmmaker at the mercy of the record label, perhaps even creating a risk that the film rights will be sold for a price below the cost of the music rights. Unfortunately, few record labels are motivated to provide complete fee schedules to low-budget filmmakers.</p>
<p>Filmmakers must anticipate the financial challenges of music acquisition. If they hope to use popular recorded music, they must set aside a budget for this purpose. Wherever possible, they should avoid relying on popular recorded music unless they can establish the price for the music’s use. If the music is featured in a scene, then the film is put at great financial risk unless the filmmaker can rely on a fixed price to acquire the music. Filmmakers should use other music sources to the greatest extent possible to avoid the licensing trap created by the festival license.</p>
<p><em>This is part of a series of book excerpts from <strong><a href="http://www.amazon.com/gp/product/1556524722?ie=UTF8&amp;tag=rxneto-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1556524722">Independent Filmmaking, The Law &amp; Business Guide for Financing, Shooting &amp; Distributing Independent &amp; Digital Films</a></strong> designed as an introduction to the many legal issues involved in the filmmaking process.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/post-production/music/budgeting-for-music.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Sony Vegas: Rendering in 1080p for YouTube HD</title>
		<link>http://filmmakeriq.com/post-production/editing/sony-vegas-rendering-in-1080p-for-youtube-hd.html</link>
		<comments>http://filmmakeriq.com/post-production/editing/sony-vegas-rendering-in-1080p-for-youtube-hd.html#comments</comments>
		<pubDate>Wed, 23 Dec 2009 02:00:05 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
		
		<category><![CDATA[Editing]]></category>

		<category><![CDATA[HD]]></category>

		<category><![CDATA[Post-production]]></category>

		<category><![CDATA[Video]]></category>

		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1564</guid>
		<description><![CDATA[In this tutorial goes over how to render your videos in 1080p for YouTube HD all in Sony Vegas. 
VIA: braproductions

]]></description>
			<content:encoded><![CDATA[<p>In this tutorial goes over how to render your videos in 1080p for YouTube HD all in Sony Vegas. </p>
<p>VIA: <a href="http://www.youtube.com/user/braproductions">braproductions</a></p>
<p><object width="558" height="340"><param name="movie" value="http://www.youtube.com/v/OOmDS5Fs4YY&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/OOmDS5Fs4YY&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="558" height="340"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/post-production/editing/sony-vegas-rendering-in-1080p-for-youtube-hd.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Final Cut Pro Tutorial: Creating A Film Look</title>
		<link>http://filmmakeriq.com/post-production/digital-effects/final-cut-pro-tutorial-creating-a-film-look.html</link>
		<comments>http://filmmakeriq.com/post-production/digital-effects/final-cut-pro-tutorial-creating-a-film-look.html#comments</comments>
		<pubDate>Sun, 06 Dec 2009 01:49:00 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
		
		<category><![CDATA[Digital Effects]]></category>

		<category><![CDATA[Color Correction]]></category>

		<category><![CDATA[Final Cut Pro]]></category>

		<category><![CDATA[Post-production]]></category>

		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1549</guid>
		<description><![CDATA[Creating a cinematic softness, using the add composite mode in Final Cut Pro.
VIA: reelcleverdotcom

]]></description>
			<content:encoded><![CDATA[<p>Creating a cinematic softness, using the add composite mode in Final Cut Pro.</p>
<p>VIA: <a href="http://www.youtube.com/user/reelcleverdotcom">reelcleverdotcom</a></p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/-B9ecyTyCA4&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-B9ecyTyCA4&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/post-production/digital-effects/final-cut-pro-tutorial-creating-a-film-look.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Sony Vegas Tutorial: Remove blemishes, lines and wrinkles from faces</title>
		<link>http://filmmakeriq.com/post-production/digital-effects/sony-vegas-tutorial-remove-blemishes-lines-and-wrinkles-from-faces.html</link>
		<comments>http://filmmakeriq.com/post-production/digital-effects/sony-vegas-tutorial-remove-blemishes-lines-and-wrinkles-from-faces.html#comments</comments>
		<pubDate>Sun, 06 Dec 2009 01:28:32 +0000</pubDate>
		<dc:creator>Dennis</dc:creator>
		
		<category><![CDATA[Digital Effects]]></category>

		<category><![CDATA[Filters]]></category>

		<category><![CDATA[Post-production]]></category>

		<category><![CDATA[Sony VEGAS]]></category>

		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1548</guid>
		<description><![CDATA[Video tutorial on using filters and Sony Vegas to get the &#8220;Hollywood look&#8221; on actor faces.
VIA: guerillabill

]]></description>
			<content:encoded><![CDATA[<p>Video tutorial on using filters and Sony Vegas to get the &#8220;Hollywood look&#8221; on actor faces.</p>
<p>VIA: <a href="http://www.youtube.com/user/guerillabill">guerillabill</a></p>
<p><object width="558" height="340"><param name="movie" value="http://www.youtube.com/v/gg_aKuqxhrw&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gg_aKuqxhrw&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="558" height="340"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/post-production/digital-effects/sony-vegas-tutorial-remove-blemishes-lines-and-wrinkles-from-faces.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>11 Final Cut Tips and Tricks</title>
		<link>http://filmmakeriq.com/post-production/editing/11-final-cut-tips-and-tricks.html</link>
		<comments>http://filmmakeriq.com/post-production/editing/11-final-cut-tips-and-tricks.html#comments</comments>
		<pubDate>Tue, 01 Dec 2009 09:14:31 +0000</pubDate>
		<dc:creator>Gospel John</dc:creator>
		
		<category><![CDATA[Editing]]></category>

		<category><![CDATA[Final Cut Pro]]></category>

		<category><![CDATA[Oliver Peter's]]></category>

		<category><![CDATA[Post-production]]></category>

		<guid isPermaLink="false">http://filmmakeriq.com/?p=1543</guid>
		<description><![CDATA[Oliver Peters offers some handy work flow tips when working with Final Cut Pro:

&#8230;1. Gamma setting

A couple of versions ago, FCP added a gamma settings preference (User Preferences / Editing). This lets you compensate for gamma differences in graphics created on other platforms. Ever since FCP7, I have found that [...]]]></description>
			<content:encoded><![CDATA[<p>Oliver Peters offers some handy work flow tips when working with Final Cut Pro:</p>
<blockquote><p>
<a href="http://digitalfilms.wordpress.com/2009/11/29/11-more-final-cut-pro-tips/">&#8230;<strong>1. Gamma setting<br />
</strong><br />
A couple of versions ago, FCP added a gamma settings preference (User Preferences / Editing). This lets you compensate for gamma differences in graphics created on other platforms. Ever since FCP7, I have found that the best setting to use is 2.2 (the native gamma of PCs). “Source” and other options don’t seem to yield the best results. As such, I now set all systems I use to 2.2 gamma.</p>
<p>This gamma preference applies to imported QuickTime movies as well, if they were created with an RGB codec, like Animation. Bring them in as “source” instead of 2.2 gamma and the level will be wrong. Like all other such settings, changes made to this setting only affect files imported after the change was made.</p>
<p>While we are looking at this tab, note the Still/Freeze Duration time. Crank this baby up. You aren’t creating any more media by doing so. If you have it set to 4 minutes, then that means you can have a still or a freeze last up to 4 minutes long as a single clip on the timeline.</a></p>
<div class="left">— Digital Films| <a href="http://digitalfilms.wordpress.com/2009/11/29/11-more-final-cut-pro-tips/">Read The Full Article</a></div>
</blockquote>
]]></content:encoded>
			<wfw:commentRss>http://filmmakeriq.com/post-production/editing/11-final-cut-tips-and-tricks.html/feed</wfw:commentRss>
		</item>
	</channel>
</rss>
