Patrik Forsberg of Stiller Studios offers insights on how they are slamming the boundaries between live action and game engine technology using motion control, real-time VR, and Adobe Creative Cloud software like Premiere Pro, After Effects, and Photoshop.

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UGO AWA

Awesome work. I always imagined working with a real time world camera tracking module that cuts my post time my over 75 percent. This is fantastic

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