Three Point Editing in Final Cut Pro X

Posted on January 13, 2012 in Editing | 1 Comment

I’ve heard of Three Point Shots, Three Point Lighting, Three points of contact… but not Three Point Editing. But apparently you can do it in Final Cut X. Steve Martin shows Mark Spencer the fundamentals of 3-point editing and how to execute a back-timed edit in FCP X.

FYI: Three point editing is placing in a clip into the timeline by defining 3 points in the edit. In the case above, he is defining the (1) the In-Point on the sequence, (2) the Out-Point sequence, and the (3) the In/Out point of the source video.